Testing SpeedyPainter on Microsoft Surface Pro 2017. Finally I was able to fix pressure sensitivity issues with windows ink technology (previous versions of SpeedyPainter detected pressure only on tablets using Wacom technology). A new release will be available soon .
SpeedyPainter is finally available on Microsoft store!
You can download it for free in the official store page here.
Comparison between version v3.4.12(left) and v3.4.13(right).
Video of the drawing process:
Testing a new painterly effect that I’m currently developing in SpeedyPainter.
The results seems quite nice, but the new brushStroke algorithm is still not compatible with all the other functionalities available in SpeedyPainter (as levels, or some of the tools). Maybe I will release a separate beta version of SpeedyPainter with this new feature, separated from the official version, to let other people try this new feature.
Doing some experiments for simulating elevation of brushstrokes and the texture of the canvas.
This feature is still a work in progress, I hope to add it soon in next releases of SpeedyPainter.
To use those brushes in SpeedyPainter you can use an useful free tool called AbrMate (http://www.texturemate.com/abrMate
). Just open the “.abr” brush set in AbrMate, export the brushes as “.png” images, and put them in the “SpeedyPainter/data/brushes” folder.
Simple test of a new ‘work in progress’ feature I’m planning to add on SpeedyPainter: the possibility to create simple frame-by-frame animations. The feature is still in its early stages, quite experimental for now, I hope to provide more updates soon 🙂