SpeedyPainter v3.5.7 – improved rounded brush/ink preset rendering

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round brush rendering comparison between versions v3.5.6 and v3.5.7

Finally solved some annoying artefacts that occurred using the round brush, especially with small brush size and with size that varies accordingly to pressure sensitivity, like in the “ink” preset. Linearts produced with SpeedyPainter are now more clean and display a smoother size transition according to pressure.

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SpeedyPainter v3.5.5 – adjustable brush orientation

 

brush_orientation_angle

adjustable brush orientation

User can now select a different orientation angle for the brush.

SpeedyPainter v3.5.2 – color dynamics quick demo

Simple demonstration that shows how easily you can create semi-realistic landscapes using brush color dynamics, available in new version v3.5.2 of SpeedyPainter.

SpeedyPainter_BUMP: experimental BETA version of SpeedyPainter that simulates brushstroke elevation and can be used to create normal maps

A new experimental Beta version of SpeedyPainter that simulates brush elevation is finally available for download! (from the official download page:
http://speedypainter.altervista.org/download/#beta_versions).
This version can also be used to generate simple normal maps to simulate the roughness of surfaces of 3d meshes.

In this video you can see how you can create some simple normal maps with SpeedyPainter and later import them into a 3D game engine like Unity.

Michelangelo’s David – painterly effect test with SpeedyPainter

 

michelangelo_s_david___detail_by_speedy_painter-daknwv7

Video of the drawing process:

Testing a new painterly effect that I’m currently developing in SpeedyPainter.
The results seems quite nice, but the new brushStroke algorithm is still not compatible with all the other functionalities available in SpeedyPainter (as levels, or some of the tools). Maybe I will release a separate beta version of SpeedyPainter with this new feature, separated from the official version, to let other people try this new feature.

SpeedyPainter experiments – brushstroke elevation

Doing some experiments for simulating elevation of brushstrokes and the texture of the canvas.
This feature is still a work in progress, I hope to add it soon in next releases of SpeedyPainter.
In this demo I used some Amazing brushes from various popular brush sets, from various amazing artists, like:
. Maciej Kuciara (https://www.artstation.com/artist/maciej)
. Wang Li (http://wawa3761.deviantart.com/)
. Houston Sharp (http://houstonsharp.deviantart.com/)
. Jan Ditlev (https://www.artstation.com/artist/ditlev)
. Jamshed Jurabaev (http://jamajurabaev.com/)
To use those brushes in SpeedyPainter you can use an useful free tool called AbrMate (http://www.texturemate.com/abrMate). Just open the “.abr” brush set in AbrMate, export the brushes as “.png” images, and put them in the “SpeedyPainter/data/brushes” folder.