SpeedyPainter v3.5.8 – smooth selection

SpeedyPainter v3.5.8 features an improved selection tool. Finally the tool produces smooth selections, this resolves a great limitation of the selection tool in previous version, in which selected area exhibited very jagged borders.

selection_old__v3.5.7selection_smooth__v3.5.8

Comparison:

selection_comparison_v3.5.7_v3.5.8

Here is another example:

01_selection_old__v3.5.7

v3.5.7: areas filled through the old selection tool showed very jagged borders

01_selection_smooth__v3.5.8

v3.5.8: areas filled through the new smoothed selection

01_selection_comparison_v3.5.7_v3.5.8

comparison v3.5.7 – v3.5.8

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SpeedyPainter feature preview: color dynamics

 

Demo of a new color dynamics feature, that will be added in the next release of SpeedyPainter.

SpeedyPainter_BUMP: experimental BETA version of SpeedyPainter that simulates brushstroke elevation and can be used to create normal maps

A new experimental Beta version of SpeedyPainter that simulates brush elevation is finally available for download! (from the official download page:
http://speedypainter.altervista.org/download/#beta_versions).
This version can also be used to generate simple normal maps to simulate the roughness of surfaces of 3d meshes.

In this video you can see how you can create some simple normal maps with SpeedyPainter and later import them into a 3D game engine like Unity.