SpeedyPainter feature preview: “lineart fill optimization”.
This feature will be added in next release of SpeedyPainter.
Bucket fill tool has now a “lineart optimization” flag, that removes annoying artifacts that appear when we try to fill a lineart with the bucket fill tool.
I hope this feature can be useful!
Here follows a comparison image where I used both fill tool methods, old one with lineart optimization OFF, and the new method:
Image comparison between the two fill options: lineart optimization OFF (upper) and lineart optimization ON (lower).
Doing some experiments for simulating elevation of brushstrokes and the texture of the canvas.
This feature is still a work in progress, I hope to add it soon in next releases of SpeedyPainter.
To use those brushes in SpeedyPainter you can use an useful free tool called AbrMate (http://www.texturemate.com/abrMate
). Just open the “.abr” brush set in AbrMate, export the brushes as “.png” images, and put them in the “SpeedyPainter/data/brushes” folder.
Simple demonstration of the new “Mirror Tool” available in version 3.4.0 of SpeedyPainter.
The cursor artifact is due to a wrong configuration in the settings of the software I used for screen recording, and appears just in the video.
On the internet we can find a lot of amazing custom brush sets, shared with the art community by very talented (and generous :D) artists.
However, usually those brush sets are in the standard Photoshop “abr” format.
On the other side, SpeedyPainter uses standard “.png” brush files, so it is not possible to directly import “.abr” files directly from SpeedyPainter.
But don’t despair, this does not mean you can’t use those amazing brush sets with SpeedyPainter!
Thanks to the useful free software abrMate, you can load those “abr” brush sets, and export each single brush in a single png image.
A guide is available here:
Demonstration of the behaviour of the gradient tool inside SpeedyPainter.
The gradient tool is available since SpeedyPainter v3.2.3
As you can see, the tool allows you to select color and opacity for both the gradient endpoints, and you can change those values to test the overall appearance of the image before actually applying the gradient to the image. In future versions I am planning to add a radial gradient option, as well as the possibility to add custom intermediate colors between the two endpoints.
In addition, if you define a selection mask, the gradient will affect only the selected region, as espected.
Feel free to express your usage experience and suggestions.
Thank you for watching 🙂
SpeedyPainter is a FREE lightweight drawing software for windows.
It is available for download here: